Theclaimsofgames place

Join this community and help to create a database for research on games for learning. Each claim about what games affords for learning is a hypothesis for a study. Lets collect, list, and categorize claims that have been made about learning from games. Lets study these claims in appropriate settings, with appropriate samples while focusing on game genre and content. We need assessment and good research. (send me an email - foster74@msu.edu - requesting to added and I will add you)

My digital portfolio at Michigan State University.

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Join this community and contribute to the claims of games. Send me an email (foster74@msu.edu) saying you want to join the community and I will add your name and email.


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November 06, 2006

Claims of Games Added

The claims of games have been updated - November 6, 2006. Over 200 have been added. … continue reading


October 13, 2006

In the beginning

In the beginning, there was pong invented by scientist working on the manhattan project, then there was the era of arcade games and now we have the era of the consoles and computer games (lets call this video games for simplicity). So it came to pass that man saw in video games the future of education and the means to educate a new generation of learners....but is that so? Are games the ideal medium for learning? Is it for all learners? What kinds of learning is possible in games? (genres must be considered) What content is best learned in games? Is it really the future of learning? This latter questions can safely be answered at this moment with a NO because not everyone likes games and and the initial questions about games needs to be research and more assessment done on games for learning. The above questions needs to be addressed, rather, than only making clams about what games can and can't do...lets assess games and design better games.


August 24, 2006

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